January 11th, 2013

294: A Creepy Visitor Read the storyline the current comic belongs to

294: A Creepy Visitor
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October 15, 2012

Bitt & Bott, the Guild Wars 2 comic

In my previous post, I mentioned how I was slowly getting back into drawing again. I haven’t drawn any comics for quite a while and it’s taken its toll on my skills. I decided I needed a little practice before returning to Scientific Madness – and since I have been playing Guild Wars 2 a lot, I doodled a few practice strips about the game to get back into the groove. Since people seem to like them a lot, I’ll be posting them here as well. Be warned though – if you don’t play the game, you won’t get any of the jokes. Anyway, as an extra while you wait for Scientific Madness to return, I present you Bitt & Bott, the Guild Wars 2 comic. Special thanks to LazyLuc who helped inspire these strips by running around as Bott in-game.

October 7, 2012

Scientific Madness; is it dead?!

I’ve taken way too long to make a post about this and it’s understandable that a lot of people are wondering what’s going on. First of all, let me stress that while I’ve not published a comic for quite a while now, Scientific Madness is not dead. I will return to it (hopefully sooner than later), and I’ve still got plenty of stories to tell for these characters.

So why is it taking so long? No, the rumors of me being in cryogenic stasis are not true – I simply needed some time away from the comic. Have you ever had one of those hobby projects that you’ve worked on for so long that it turned into a chore? Well, Scientific Madness turned into that for me. I hold myself to some very high standards where I don’t like cutting corners and demand that I try to improve my art and storytelling with every new update, and over time this project that I initially loved working on turned into bi-weekly deadlines that often just weren’t doable. As a matter of fact, I’ve really been enjoying my time away from the comic and it helped to some extent to recharge my ‘creative batteries’. I’m actually looking forward to working on it again.

So, where do we stand at this moment? I will start working on new updates again, the first of which will probably be published in about two weeks. Secondly, I will be giving myself some more realistic goals (especially initially) by scaling back the update schedule to ‘weekly’. This way, I’ll hopefully be able to build up a considerable backlog of strips, which will in turn ensure that hiatuses like this will be avoided in the future.

Thanks for your patience and understanding!

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